25 July 2022
In the early 1990s, J.R.R. Tolkien's Middle-earth almost became a setting for Dungeons & Dragons. At that time, TSR, the company that created D&D, saw a window of opportunity. Tolkien and his works already had a worldwide following. Creating a game in one of his worlds might bring countless droves of Middle-earth fanatics into the ranks of Dungeons & Dragons. Furthermore, TSR wanted to create sequel novels to Tolkien's iconic trilogy. The man in charge of this effort would be editor and now internationally renowned Tolkien scholar, John Rateliff.